Read more "Rigger for Autodesk Maya 2024 Released"
Author: RIGGER.WS
Rig Export Converter for Autodesk Maya 2024 Released
Selector for Autodesk Maya 2024 Released
Selector 1.4.7. Released
Added: IK / FK > Use IK in the frame range. Turns on inverse kinematics for the selected frame range. Allows you to edit motion capture using inverse kinematics.
Read more "Selector 1.4.7. Released"
Rigger 2.9.3. Released
Added: Biped Template > Added an additional controller for bending the back using rotation (spine_mid_ctrl).
Added: Biped Template > New rotating space for head_ik control: spine_fk_ctrl.
Modified: Biped Template > All tip joints are now locked by default after Finalization.
Fixed: Biped Template > Rotating the left leg in Windows caused the IK Spline to rotate incorrectly in some cases.
Fixed: Biped Template > The central spine controllers are now properly mirrored using the Selector.
Read more "Rigger 2.9.3. Released"
Selector 1.4.6. Released
Fixed: IK / FK. The twist attribute was incorrectly calculated in some cases.
Added: Reset > Reset Limb. Allows you to reset the pose for the IK chain in place.
Added: All > Select Root IK Handles. Moving the root IK handles does not change the character’s pose. If the handle has a Space attribute with a non-null value, then this control is not selected.
Read more "Selector 1.4.6. Released"
Rigger 2.9.2. Released
- Fixed: IK / FK. The twist attribute was incorrectly calculated in some cases.
- Fixed: The Finalise menu was not displayed when pressing the right mouse button on the icon of the main ui.
Read more "Rigger 2.9.2. Released"
Rigger 2.9.1. Released
Minor biped template improvements.
- Fixed: Rotation space of l_arm_ctrl and r_arm_ctrl.
- Modified: To avoid flipping in some cases the rotation order of the l_arm_ctrl and r_arm_ctrl controls has been set to xyz by default.
- Modified : The spine control handles have been moved to the sides for better selection.
Read more "Rigger 2.9.1. Released"
Rigger 2.8.9. Released
- Added: Mirror Joints
The command works with multiple selection, skin helpers and volume savers.
Read more "Rigger 2.8.9. Released"
Rig Export Converter 1.2.5. released
Fixed: Settings -> Copy scale attributes
Fixed: Settings -> Create scale constraints
Added: Settings -> Connect new joints to existing skinCluster
Modified: Edit -> Connect Rigger’s Template
Added: Edit -> Assemble the joints into a skeleton
Read more "Rig Export Converter 1.2.5. released"