- Added: Character Menu -> IK / FK - Seamless Switch
- Fixed: Character Menu -> Create Character Menu - Menu now works in the referenced file
- Modified: Biped -> legs - New Foot Setup Method
- Modified: Biped -> spine - IK twist atribute unlocked
- Modified: Biped -> arms and legs - New IKSpline twisting method
- Modified: FK -> Shape - Don't break color atribute
- Added: Skin Joints -> Add Influence
- Added: Skin Joints -> Remove Influence
- Modified: Initial Pose -> Update All Initial Poses - Show number of poses
- Added: Tools -> Create Skin Joints Select Set
Release for Maya 2019 plus small improvements.
- Fixed: Installer Bug
- Fixed: Cleanup > Reset Viewport
- Added: Select > Geometry
- Modified: Center of rotation for the lower back of Biped Auto Rig.
After intensive testing, Rigger has become even more convenient. Some bugs have been fixed and useful features added.
Now Rigger is available for Autodesk Maya 2018, 2017, 2016.5, 2016, 2015, 2014.
Added: FK > Create Double Transform Option Menu
Added: IK Spline Settings > Create FK Controllers > Size Slider
Fixed: Biped > Spine IK / FK
Added: Biped > IK Spline Division Levels Settings Window
Fixed: IK Spline on IK/FK chain error in some cases.
Added: Cleanup > Delete Non-Deformer History Option Menu
Added: Cleanup > Reset Viewport Settings Option Menu
Added: Select > Joints Option Menu
Added: minor but important improvements
- Added: Biped Auto Rig Template;
- Added: New FK Options (Parent Joint, Hide Joint);
- Added: New IK Spline Options (Create FK Controllers);
- Added: 3 IK Solvers (Two-Bone, Multi-Chain, Spring);
- Fixed: Split Joint Reset Settings;
- Added: Convert to Geo Group Menu;
- Added: Select Tip Joints Menu;
- Various Improvements.
Online Help Added