Rigger 2.5.9. Released

After creating the character rig template, some attributes that should not be changed when moving the joints are locked (translate Y and translate Z). After the skeleton is moved to the desired location, press the Finalise button. After that, all attributes will be unlocked and the bind pose will be saved.

  • Fixed: Biped // Don’t lock Translate X attribute on guide skeleton.
  • Fixed: Quadruped // Attributes that should not change during the placement of the skeleton guide are locked.
  • Fixed: Finalise // Unlock translate attributes on locked joints.
  • Fixed: Human IK // hikSkeletonUtils.mel line 219: The attribute ‘.translate’ is locked and cannot be disconnected. Press Finalise before using HIK.

Rigger 2.5.9.

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