Selector 1.4.2. Released

You can now use the mirroring and flipping features in your rig without changing the orientation of the bones. Global settings for inverting the axes of movement and rotation have been added, as well as the ability to add individual attributes for correct mirroring. For example, if the rotation of the arm is not mirrored correctly, then add the invert rotation attributes and tune the axis. Now the Selector will ignore the global settings for inverting the axes, and will use the created ones.

Added: Invert Translate Settings
Added: Invert Rotate Settings
Added: Buttons ‘Add’ ‘Del’ ‘Show’ ‘Hide’ Mirror Attributes

Selector 1.4.2.

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