Write a comment with your special wishes and technical requirements (if necessary).
The default option includes a fast, stretchy and scalable FBX friendly IK / FK rig with skinning, animatable pivots and a facial setup. More Info…
Pay a bill.
After the evaluation, I will send you an approximate completion date. You will get your rig in Autodesk Maya format (*.ma). At this stage I will wait for your feedback. If you find a bug or you want to change something, I will make improvements.
After intensive testing, Rigger has become even more convenient. Some bugs have been fixed and useful features added.
Now Rigger is available for Autodesk Maya 2018, 2017, 2016.5, 2016, 2015, 2014.
Added: FK > Create Double Transform Option Menu Added: IK Spline Settings > Create FK Controllers > Size Slider Fixed: Biped > Spine IK / FK Added: Biped > IK Spline Division Levels Settings Window Fixed: IK Spline on IK/FK chain error in some cases. Added: Cleanup > Delete Non-Deformer History Option Menu Added: Cleanup > Reset Viewport Settings Option Menu Added: Select > Joints Option Menu Added: minor but important improvements